Royal Gift and Location, Location, Location have been moved to Treasure Pool 2. Dev Insights: Treasure Pools & Smart Loot Buckets in With all the available cards Hunters have access to in Duels, Deathrattles are definitely the go-to archetype. The problem is that the optimal time to use it is when your board is big and your opponent's is empty. Its just rather difficult to ramp up that kind of damage. Is there something you think I missed or have a strategy you'd like to share? Flames of the Kirin Tor has improved over giving you the same mediocre spell over and over, but it still lacks the consistency as to what kind of spell youre getting. Many choose Connections to gain combo triggers and extra resources. Treasure Pool Updates. Infernal Strike is still good enough to use, but it has become a little harder to regularly take damage from attacking minions to build up a meaningful number of Second Slices. Scourging sounds like a good value generator at first, but all of the bad minions that were retroactively changed to be classified as Undead makes the Discover choices below average a lot of the time. A lot of Duels decks are capable of securing the win before you get to turn 10. Major Note: As of this guides update, Crowleys Cannon doesnt know how to handle board placement when Locations are in play. It can be drafted as a treasure card. *Heavy Armor doesnt do anything to push you towards winning by itself. Magnetic Mines is the most used and serves as its decks win condition given that they maintain Armor long enough; all of which take Scrapmetal Demolitionist to further this strategy. It requires a game state that doesnt happen very often in a very specific kind of deck. While Starving isnt as bad as All Shall Serve since Hunters have fewer draw options, relying on Beasts dying to get it is not the best plan. The only thing holding these Treasures back is the lack ways to abuse Holy spells and the complete lack of support Arcane ones. Just like Vampiric Fangs,Necrotic Poison is super cheap targeted removal that doesn't lose much tempo when played. For the same reason, Sticky Fingers is also a great pick if youre regularly generating cards. However, this can muddy up your hand with mediocre to useless minions that you have to spend mana on to get out. But the decks that wanna cheat out big things already have ways to do that, like Clumsy Courier and Kael'thas Sinstrider. Tier 1: The best of the active treasures are the ones that can effortlessly and efficiently destroy multiple enemy minions by itself. But a lot of Freezing cards hit several things at once, so youll at least get a bunch of stuff to play if you happen to be low on cards. Their minions are extremely synergistic and rarely will you get the same value from playing them as they did. Royal Gift and Location, Location, Location have been moved to Treasure Pool 2. Even though youre screwing with your opponents hand, you still have to be lucky to not have everything set you back even further. Scourge Strike and Greatsword of the Ebon Blade are probably the more recommended choices for most decks in general. It also serves as a guaranteed source of burn damage over the course of the game, making it an obvious choice. So if youre behind, not even its best combo does much to help. While this passive doesn't block and damage dealt to armor, since Vampiric Blood adds protected Health instead of healing up to a maximum, it makes taking down a Blood Death Knight with this combo extremely tedious and sometimes Unachievable with all the other threats those decks have. While Idols of Elune is just a weaker version of Double Time, getting twice the value out of a spell is extremely good. The effect of Freeze Solid now involves a damage buff as opposed to instant destruction of minions. Karl the Lost and Sr. There is also a fair amount of spell-based Tokens cards that can work with spell-based treasures for maximum aggression. Shadow Visions loves abusing Treasures, whether its Discovering a Treasure in your deck, or combining with the many Treasures that has to do with Discover, Shadow, and spells in general. Pure Neutral - With Battle Tactics being such a good Hero Power, its pretty easy to just build a deck that only wants to use large neutral minions while For the Alliance! Darius Crowleys Hero Power is unique amongst the other heroes. Invigorating Bloom is often used with several expensive, high impact cards. Old: After you destroy a minion with a Shadow spell, add a copy of that minion to If your deck is resilient enough to defeat an opponent with such a magnificent blade in their deck, youll receive one for yourself! The Exorcisor is fantastic at a way to deal with removing problem minion effects, buffs, or just general damage. Basically, you have to plan around being able to make the most of these third costs (1) effects. hearthstone duels treasure tier list Rogue was a safe class to put Swiftscale Trickster in because of the classs general lack of majorly impactful high cost spells. Running only Nature spells and Elementals has proven to be really good thanks to. 26.0.4 Patch Notes Hearthstone Blizzard News Ring of Haste and Sunstrider's Crown are probably the most swingy passive amongst the other Tier 3 ones. The Rogue Hero Powers all seem to encourage decks with the ability to activate combo effects. After that, you dont really have anything else to gain from that. Tiny Thimble is a regular Rush minion with vanilla stats, but gives you a Regular-Size Thimble, which is just a better Darius Crowley. Bonecrusher and Deathstrider also fit perfectly into that kind of game plan. Is there something you think I missed or have a strategy you'd like to share? Tier 3: All Together Nowhas gone through several nerfs, but still remains a solid pick since it discounts one of the most prevalent and useful types of minions in the game. is probably the most popular choice for the AOE Attack buff with the cannon damage acting as just a small bonus. Mages have plenty of good Elemental buckets, as well as a Hero Power that can consistently supply them for you should you happen to run out of Elemental-last-turn triggers. Most legendary minions only work within a certain kind of deck, especially class ones. This can make Multicasters Battlecry ridiculously powerful! There are many like it, but this one is mine. Loyal Henchman and Clockwork Assistant are no more than slowly scaling cheap beatsticks, but they can get pretty big late game/run. I hope this extensive guide helps you rake in those wins! The infinite value from The Juggernaut after completing Raid the Docks can stand out more than in normal Hearthstone games. Tier Duels heros list This one in particular was rough because of 4 new heroes and most of their hero powers and treasures need to use specific links since they all have other versions from Doom in the Tomb.
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