lets say 15-20 away). WAWLA-1.16.5-8.0.1.jar Than followed by all Meka machine blocks losing power. The Basic Mechanical Pipe is a pipe added by Mekanism, which transports liquids between storage blocks and machines. Tesseract Not connecting to Pipes Deathkeeperx Feb 8, 2013 Please make sure you are posting in the correct place. By clicking Sign up for GitHub, you agree to our terms of service and The design idea worked but there was a flaw. network if used on both the working section of cabling, and the "broken" Reopening this for now then so I remember to look into this in more detail when I get the chance. Be in the chunk with working Mekanism cables (I use Advanced Universal cable) Leave the chunk (lets say 15-20 away) Come back and realize the cables stopped working. Extract would change the pipe connection to the machine into a wider base. In recent versions cables/pipes/etc seem to have lost microblocks support. Before you remove the pipe error (though I think it is a bug in the device script that interrupts sending the product to the pipe) use to ship the product directly from the device to the Quantum Entangloporter wall (without the pipe). Recipe Shapeless Crafting BuildCraft 6.1.1 and below Happened to me today a few cables stopped working (i guess they were in a different chunk) had to rebuild the cable network It is a known issue that we have not figured out. privacy statement. We do have reproduction scenarios but have as yet not had time / been unable to find the cause. **Forge: 13.20.1.2476 CTM-MC1.16.1-1.1.2.6.jar All pipes use the same logic ;) It's very related to a long lasting bug, which we tought was fixed in one of the latest releases (certainly in 1.12), apparently it's not fixed completely Do you have a usecase that is always reproducable? Cyclic-1.16.5-1.5.11.jar _redmist 4 yr. ago By default pipes are relatively slow. I did find however that when I restarted the server (to get the log files), the cables had fixed themselves after the restart, so this may be a workaround for users experiencing this issue. Being able to tell pipes to stop connecting would be amazing! Energy randomly stops "piping" Issue #6356 mekanism/Mekanism - Github When returning both Mekanism power sections have stopped working (the generator -> buffer ultimate cable and the buffer -> machines elite cable). Ok so i just joined our server , havent played on it after ive put up the I've been running into this issue with cables running through my base, each cable thinks that it isn't connected to any other cables or machines, they can be manually fixed by replacing every 2nd cable (Replacing a cable seems to fix any cables adjacent to it, possibly because of the blockUpdate?). The /r/feedthebeast subreddit is not affiliated or associated with the Feed the Beast company. You signed in with another tab or window. Already on GitHub? The Pipe can take in more if the Device can output itself and there is enough buffer in the network. Pipe isn't allowed to connect if the structure is invalid, if the structure is made valid, with a block which doesn't cause a direct block update it doesn't update the connection status of the pipe. how to prevent mekanism pipes from connecting? : r/feedthebeast - Reddit Here's a picture showing it happening within one chunk. I am playing Valhelsia 3 and I can confirm that this issue is still happening as of Mekanism v10.0.9.432 with Forge v32.0.108: I would like to say that the problem with pipes is not present in all devices. Pipes, Cables, etc. have issues connecting to Thermal Series blocks Help with mekanism: mechanical pipe doesn't connect to turbine - Reddit to your account. Anyone know of a way to keep pipes from connecting to one another? Minecraft 1.12.1 in the server version, on the client also after leaving the factory and return to her pipe stupid and to fix it you have to destroy the pipes and lay them again. Sign in [Suggestion] Be able to stop pipes connecting #3765 - Github The Basic Pressurized cable transferring Oxygen breaks whilst the Basic Pressurized transferring Hydrogen works perfectly. to your account, pressure pipes dont connect to new ones when they are already filled. carryon-1.16.5-1.15.5.15.jar because my buddy said he replaced them all ( this did not happen to me , I believe this is fixed in 10.3.2 (for MC versions 1.19.1 and 1.19.2), if anyone can reproduce it on that version or newer please let me know and I will reopen the issue. Mechanical Pipes and Machines wont in/out liquids #3913 - Github Leave the area about ~16-32 chunks out and then come back, the cables will have no green in them and will not transmit power. The /r/feedthebeast subreddit is not affiliated or associated with the Feed the Beast company. On top of that is a fully infused RFTools Advanced powercell with the side facing the ultimate cable set to output. Currently it is impossible to run say two fluid pipes next to each other with different purposes. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. OreExcavation-1.8.157.jar And you can do that till it has thousands of MFE units. privacy statement. As a pre-warning before you find it, The Electrolytic Separator does not receive a power efficiency boost from Energy Upgrades (only the increased internal capacitor). Mekanism's Mechanical Pipes not pulling from Tree Fluid Extractors You signed in with another tab or window. Thermal Series: [Expansion]1.1.1, [Foundation] 1.1.2. It just In a max size compact machine I have a 25k rft/t liquid ethylene powered Advanced generator turbine with a forge power emitter. just made my own mod pack and found this bug its kind of frustrating to have to keep breaking my cables and replacing them whenever I leave my base, but it does not happen all the time my mod pack is 1.12.2 with the newest version of mechanism btw. I've set these shit pipes to Push, I've set the I/O on the machines via colors, I even put items in the I/O slots in the machines themselves. (now using 9.4.1.326 of mekanism but still had it happen before changing that config). --- Mousing over a Mekanism machine or factory will show the color for that side, . I have a issue with the Thermal Evaporation Block, the mechanical pipe won't connect to the Thermal Evaporation Valve. Have a question about this project? Also take a look at the closed issues! appliedenergistics2-8.4.4.jar I have even tried upgrading sections of cable to higher tier to see if that would kick it into life but it is still the same. The internal buffer is 400MFE. The text was updated successfully, but these errors were encountered: Aren't they gaseuos?

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mekanism pipes not connecting